This won’t look like much, but there are tiny details in the textured area that don’t show up in this image. I did not get as far with this as I hoped, mainly because Blender crashed and set me back a few hours worth of work. Once you have figured out how to model a shape, reproducing it does not take as long as making it the first time. This means I recovered just fine from the crash, but I would have had more done if it had never happened.

Last month’s render:

Today’s render: